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MrsAnderson

Thursday 26 May 2016

Kodu 1 7wb2

Kodu: Lesson 1 - Terrain and Control

LOs - Understand how to use the terrain tools and control character’s movement using Kodu Game Lab


SHARP START:




Main 1 

Launch Kodu from All Programs > ICT and Business > Kodu Game Lab



Task 1: Create a world in Kodu

Task 2: Adding Objects

Task 3: Programming Objects


Test the Best 



Challenges:
Can you ? 
1) Can you make a Rover or Kodu eat an apple when he sees it
2) Make a Rover or Kodu glow purple when he sees a green star
3) Can you make a Rover or Kodu jump up and down when he sees a Fly Fish 
4) Can you make a Rover or Kodu follow a path when you press the X key on the key board



Learning Review 

1. Create a folder in your Sites > ICT > Unit 2> called Kodu
2. Save and Export your game

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