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MrsAnderson

Thursday 14 January 2016

7wa2, 7wb2 Scratch 2 - Setting the scene and basic motion programming

7wa2 - Homestudy - complete task 5 of your blue booklets by Wednesday 20th January
7wb2 - complete task 5 of your blue booklets by Monday 18th January

THUNK - WHAT IS THE CARBON FOOTPRINT OF AN EMAIL?  

LO: Understand basic motion programming skills in Scratch 

Unit 1 Scratch Programming Evidence Document  - download into your Sites folder

Wildern Step 10,11 and 12

Computing Question - Who might hate the Internet?  


Starter Discussion. List 5 adjectives which would describe a 'goody' and 'baddy' character in a computer game.  eg:  fluffy...   fierce 

Task 1: Following a demonstration, import a 'goody' character to your game


TASK 2: Following a demonstration, import a 'baddy' character to your game

TASK3 : Import or create a background for your game


Moving on to programming ..... 

Using the block programming, program your 


 

 

Download this evidence document to your Sites folder... 

Unit 1 Scratch Programming Evidence Document

Complete the first section..


Challenge - can your programme your baddy to appear on the screen at given coordinates and / or speak to the player!! 

If you're able to do this, add this script to your evidence document and explain what it does

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