Unit 1 - Lesson 5 Algorithms
To use pseudocode to make instructions more efficient
To exlain my undertanding of psuedocode
Following the instructions on the flowchart;
If you were not here last week, download this and save to your Sites folder...
Unit 1 Evidence - supported
If you were here last week.. Open up Logo and try to draw a square. Work with a partner if you're stuck.
The link is here: http://www.j2e.com/logo.html
Main 1 - Giving instructions to draw a shape
What was difficult about giving instructions to create a square?
What instructions did you give, as an algorithm to draw your square?
How could you make your instructions more efficient?
Challenge - using the function that we've just discovered. Could you draw a hexagon, circle or any other shape?
How could you represent this as pseudocode using the following commands? Try it out
Main 2 - Evidence your learning
In your Unit 1 Evidence Folder....
Complete (together first) the 2nd page on Logo. Explain what the code shows.
Moving learning on: Could you write the code to make another shape of your choice? What instructions would you give?
EXTENSION: https://studio.code.org/s/20-hour/stage/7/puzzle/1 - The Artist